How to force Entity Framework to always get updated data from the database?

asp.net-mvc c# dbcontext entity-framework

Question

I am using EntityFramework.Extended library to perform batch updates. The only problem is EF does not keep track of the batch updates performed by the library. So when I query the DbContext again it does not return the updated entities.

I found that using AsNoTracking() method while querying disables the tracking and gets fresh data from the database. However, since EF does not keep track of the entities queried with AsNoTracking(), I am not able to perform any update on the queried data.

Is there any way to force EF to get the latest data while tracking changes?

1
79
11/24/2015 2:43:08 AM

Accepted Answer

Please try this to refresh a single entity:

Context.Entry<T>(entity).Reload()

Edit: To get fresh data for a collection of entities is worth trying to dispose the DbContext instance after each request.

140
5/20/2014 8:05:47 AM

Popular Answer

I stumbled upon this question while searching for a solution to a problem I was having where the navigation properties were not populating after updating the entity. Whenever I attempted to reload the entity from the database, it would grab the entry from the local store instead which would not populate the navigation properties via lazy loading. Instead of destroying the context and recreating one, I found this allowed me to get fresh data with the proxies working:

_db.Entry(entity).State = EntityState.Detached;

The logic behind it was - my update attached the entity so it would track changes to it. This adds it to the local store. Thereafter, any attempts to retrieve the entity with functional proxies would result in it grabbing the local one instead of going out to the db and returning a fresh, proxy-enabled entity. I tried the reload option above, which does refresh the object from the database, but that doesn't give you the proxied object with lazy-loading. I tried doing a Find(id), Where(t => t.Id = id), First(t => t.Id = id). Finally, I checked the available states that were provided and saw there was a "Detached" state. Eureka! Hope this helps someone.



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